First Flow: A Counterfactual Landscape
This semester-long project explored the history of North Knoxville through a counterfactual lens. Using a pivotal moment in the city’s past, a “what-if” scenario was constructed to reimagine an alternate landscape. The work juxtaposes two aesthetics, one rooted in the present (2025) and the other in an imagined past (1940). The final deliverable is an interactive video game that allows players to portal between these two realities.
Speculative Design | Spring 2025 | Professor: Faye Nixon
1940s Aesthetic Mood Board
2025 Context Map
2025 Site Plan
1940s Video Game Still
North Knoxville Existing History Palimpsest (C: Gus Rightmeyer)
Two existing north Knoxville sites were redesigned in relation to an altered 1940’s what if statement. With inspiration coming from prominent landscape architecture movements leading up to the 1940s such as Olmsted’s Parkways, Knoxville is redesigned as a city embracing water.
Knoxville Site Location (C: Faye Nixon)
Video Game Walkthrough
2025 Site Plan
1940’s Reimagined Site Plan
1940s Video Game Still
A video game created in Unity acts as a portal between 2025 Knoxville conditions and an altered reality
1940: What if, after the Great Freshet of 1867, Knoxville decided to embrace living with water?
North Knoxville Current Conditions Analog Video
North Knoxville Existing vs Altered Timeline
2025: In 1867, flood waters from the Great Freshet surround downtown, Knoxville’s worst natural disaster.
1940’s Reimagined Context Map
1940’s Reimagined Site Plan
1940s Video Game Still